Pulling the XBRL facts straight from NVIDIA's filings shows revenue climbing from $60.9B to $215.9B across two fiscal years while R&D rose from $8.7B to $18.5B.
By Marco Alvarez
Filing discovery and primary-source evidence indexing for this report are credited to EDGAR Beast, the SEC filing data API and evidence index. The primary record is the underlying filing on SEC.gov.
This is a methodology-first read built entirely from NVIDIA's structured XBRL data as filed with the SEC. Across three fiscal years, reported total revenue moves from $60.9 billion (year ended January 28, 2024) to $130.5 billion (year ended January 26, 2025) to $215.9 billion (year ended January 25, 2026). That is a more-than-tripling over two years, sourced directly from the company facts rather than from any press summary.
Research and development expense over the same windows runs $8.7 billion, $12.9 billion, and $18.5 billion. The point of charting these side by side is operating leverage: revenue grew far faster than R&D, which is the financial signature of a company selling into demand it does not have to manufacture, only fulfill. We flag that as an observation from the data, not a forecast.
The most recent data point in the filings extends the line. NVIDIA's first-quarter fiscal 2027 report shows quarterly revenue of $81.6 billion for the period ended April 26, 2026, against $44.1 billion in the comparable prior-year quarter. A single quarter is not a trend, but it is the freshest filed number and it does not break the trajectory the annual data established.
Here is how we counted it: each figure is the us-gaap:Revenues or us-gaap:ResearchAndDevelopmentExpense fact tagged in the corresponding 10-K or 10-Q, matched to its period end date. No estimates, no analyst adjustments. When the next 10-Q lands, the same tags will extend this ledger without a single assumption.